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https://github.com/bensuperpc/astar.git
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@@ -53,7 +53,6 @@ auto main() -> int {
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generator_2.setMultiplier((uint32_t)multiplier);
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AStar::AStar<uint32_t, true> pathFinder;
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pathFinder.setWorldSize({mapWidth, mapHeight});
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pathFinder.setHeuristic(AStar::Heuristic::manhattan);
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pathFinder.setDiagonalMovement(true);
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@@ -90,8 +89,6 @@ auto main() -> int {
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generator_2.setWeightedStrength(weighted_strength);
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generator_2.setMultiplier((uint32_t)multiplier);
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pathFinder.clear();
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heightmap = generator_2.generate2dMeightmap(0, 0, 0, screenWidth, 0, screenHeight);
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for (uint64_t x = 0; x < mapWidth; x++) {
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@@ -103,14 +100,11 @@ auto main() -> int {
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blocks[index] = 0;
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} else {
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blocks[index] = 1;
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pathFinder.addObstacle({static_cast<int32_t>(x), static_cast<int32_t>(y)});
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}
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}
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}
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blocks[0] = 0;
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pathFinder.removeObstacle({0, 0});
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blocks[mapWidth * mapHeight - 1] = 0;
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pathFinder.removeObstacle({mapWidth - 1, mapHeight - 1});
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pathFinder.setHeuristic(AStar::Heuristic::euclidean);
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@@ -128,8 +122,15 @@ auto main() -> int {
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pathFinder.setDebugOpenNode(debugOpenNode);
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std::function<bool(AStar::Vec2i)> isWalkable = [&blocks, mapWidth, mapHeight](AStar::Vec2i pos) {
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if (pos.x < 0 || pos.x >= mapWidth || pos.y < 0 || pos.y >= mapHeight) {
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return false;
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}
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return blocks[pos.x + pos.y * mapWidth] == 0;
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};
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auto start1 = std::chrono::high_resolution_clock::now();
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auto path = pathFinder.findPath({0, 0}, {mapWidth - 1, mapHeight - 1});
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auto path = pathFinder.findPath({0, 0}, {mapWidth - 1, mapHeight - 1}, {mapWidth, mapHeight}, isWalkable);
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auto stop1 = std::chrono::high_resolution_clock::now();
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if (path.empty()) {
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std::cout << "Path not found" << std::endl;
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